- Location
- San Mateo, CA
- Last Published
- Dec. 12, 2024
- Sector
- Entertainment
- Function
- Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As the senior software engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox’s platform.
The data model is the fabric that connects all of the Roblox engine’s systems (rendering, physics, and networking) together. We are working on evolving that fabric to increase performance across all experiences as well as add new fundamental game play systems. This role will report to the engineering manager and work in our San Mateo, CA HQ 3 days a week (Tuesdays to Thursdays).
You Are:
- Experienced with C++ code-generation and analysis tools (Libclang, Abstract Syntax Trees, etc)
- Knowledgeable on game engines or other large-scale simulations.
You Have::
- Experience: Outstanding at systems-level C++ programming. Curious about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw.
- Responsibility: you build systems that work and keep on working optimally.
- Curiosity: you want to learn, and stay up-to-date on technology developments
You Will:
- Develop engine code that performs well for all user-created games on the Roblox platform
- Build the central data structures of the engine, working with other teams to find universal solutions.
- Take Ownership of projects throughout their full lifecycles
- Execute on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.
Annual Salary Range $189,110—$233,840 USDRoles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).
You’ll Love:
- Industry-leading compensation package
- Excellent medical, dental, and vision coverage
- A rewarding 401k program
- Flexible vacation policy (varies by exemption status)
- Roflex - Flexible and supportive work policy
- Roblox Admin badge for your avatar
- At Roblox HQ:
- Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
- Onsite fitness center and fitness program credit
- Annual CalTrain Go Pass
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.